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Thread started 03/15/07 6:09am

BombSquad

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10 most important video games of all time

yep, some wise men compiled another list cool

Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 (1990)
Civilization I/II (1991)
Doom (1993)
Warcraft series (beginning 1994)
Sensible World of Soccer (1994)




huh? where are Pong and Pacman? eek


so what about you? agree? disagree? what games do you think are missing? or what are your personal Top 10?



* * * * * * * * * *

http://www.nytimes.com/20...ref=slogin

Is That Just Some Game? No, It’s a Cultural Artifact

When Henry Lowood, curator of the History of Science and Technology Collections at Stanford University, started preserving video games and video-game artifacts in 1998 he thought it was closer to professional oblivion than a bold new move into the future.

In just a few years, however, Mr. Lowood’s notion that video games were something with a history worth preserving and a culture worth studying has gone from absurd to worthy of consideration by the Library of Congress.

On Thursday at the annual Game Developers Conference in San Francisco, Mr. Lowood announced a game canon, an idea that grew out of a proposal submitted to the Library of Congress in September 2006 by a consortium made up of Stanford, the University of Maryland and the University of Illinois.

“Creating this list is an assertion that digital games have a cultural significance and a historical significance,” Mr. Lowood said in an interview. And if that is acknowledged, he said, “maybe we should do something about preserving them.”

Mr. Lowood and the four members of his committee — the game designers Warren Spector and Steve Meretzky; Matteo Bittanti, an academic researcher; and Christopher Grant, a game journalist — announced their list of the 10 most important video games of all time: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994).

Mr. Lowood’s canon was closely modeled on the work of the National Film Preservation Board, which every year compiles a list of films to be added to the National Film Registry, managed by the Library of Congress since 1989 (a consequence of the National Film Preservation Act, passed in 1988). The first list of films included “Casablanca,” “Citizen Kane,” “The Searchers” and “Nanook of the North.”

Almost all of the games on the Lowood list represent the beginning of a genre still vital in the video game industry. Spacewar!, for example, created by a group of early computer programmers at the Massachusetts Institute of Technology, was the first multiplayer, competitive game, and the first action game too. The first three Warcraft games represent the introduction of real-time strategy overlaid on a narrative; and Zork introduced the world to the adventure game.

SimCity helped establish the genre known as god games, in which players take on an omnipotent role, controlling the game world rather than simply participating in it. It also broke convention by refusing to establish criteria for winning, leaving the decision of what constituted success up to the player.

SimCity was selected by Mr. Bittanti, a researcher at the Humanities Lab at Stanford who works with Mr. Lowood. The game is “one of the most important art works of the 20th century,” Mr. Bittanti said, adding: “It completely reinvented the whole notion of games. And then it transcended the game world to become a cultural phenomenon.”

SimCity and its four follow-ups have sold 17 million copies, and the franchise it spawned, the Sims, has sold 85 million copies.

Mr. Grant, the editor of the popular Web site joystiq.com, who selected Super Mario Bros. 3, said the game was important for its nonlinear play, a mainstay of contemporary games, and new features like the ability to move both backward and forward.

Mr. Lowood said that preserving video games presented certain challenges. For example the hardware that games are played on changes so frequently that there are already thousands that can only be played through computer programs called emulators, which, while readily available on the Internet, technically violate copyright laws.

“We have to be really careful here because the technology is just going to make this harder for us,” Mr. Spector said. “The game canon is a way of saying, this is the stuff we have to protect first.”
[Edited 3/15/07 6:25am]
Has anyone tried unplugging the United States and plugging it back in?
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Reply #1 posted 03/15/07 6:12am

retina

BombSquad said:


Doom (1993)


I know enough about games to know that this should say Wolfenstein instead. geek
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Reply #2 posted 03/15/07 6:13am

BombSquad

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ahh. sorry for that other double thread. the org crashed on me
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Reply #3 posted 03/15/07 6:16am

BombSquad

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retina said:

BombSquad said:


Doom (1993)


I know enough about games to know that this should say Wolfenstein instead. geek

I disagree. Wolfenstein had no multiplayer network mode (I think...) and the revolution in Doom was not only the first person shooter, but taht folks suddenly carried their computers together in some attic meeting and started the first private LAN parties
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Reply #4 posted 03/15/07 6:18am

retina

BombSquad said:

retina said:



I know enough about games to know that this should say Wolfenstein instead. geek

I disagree. Wolfenstein had no multiplayer network mode (I think...) and the revolution in Doom was not only the first person shooter, but taht folks suddenly carried their computers together in some attic meeting and started the first private LAN parties


shrug Doom was a better game, but Wolfenstein was the real landmark. Nothing like it had ever been seen before, at least not to my knowledge. I remember being pretty damn impressed.
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Reply #5 posted 03/15/07 6:21am

BombSquad

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retina said:

BombSquad said:


I disagree. Wolfenstein had no multiplayer network mode (I think...) and the revolution in Doom was not only the first person shooter, but taht folks suddenly carried their computers together in some attic meeting and started the first private LAN parties


shrug Doom was a better game, but Wolfenstein was the real landmark. Nothing like it had ever been seen before, at least not to my knowledge. I remember being pretty damn impressed.


oh I agree. I stayed up til the early morning hours with Wolfenstein/Spear of Destiny. still I was playing Wolfenstein all alone, but the Doom nights with freinds became a regular event!
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Reply #6 posted 03/15/07 6:27am

uPtoWnNY

Pong
Space Invaders
Pac Man
Defender
Wizard of Wor
Doom
Tekken
John Madden Football
Mortal Kombat
Grand Theft Auto III
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Reply #7 posted 03/15/07 6:57am

gemini13

Yes, Tekken should be on there. I played that constantly at one time.
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Reply #8 posted 03/15/07 7:04am

cborgman

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grand theft auto III should really be on there.
Power tends to corrupt; absolute power corrupts absolutely. - Lord Acton
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Reply #9 posted 03/15/07 7:05am

cborgman

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and i've never even heard of this sensible soccer thing.
Power tends to corrupt; absolute power corrupts absolutely. - Lord Acton
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Reply #10 posted 03/15/07 7:38am

LittleSmedley

cborgman said:

grand theft auto III should really be on there.


and San Andreas.
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Reply #11 posted 03/15/07 7:41am

uPtoWnNY

LittleSmedley said:

cborgman said:

grand theft auto III should really be on there.


and San Andreas.


But GTAIII set the standard. Without it, there would be no SA. Same with MK & Tekken.
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Reply #12 posted 03/15/07 7:44am

LittleSmedley

uPtoWnNY said:

LittleSmedley said:



and San Andreas.


But GTAIII set the standard. Without it, there would be no SA. Same with MK & Tekken.


It did, but San Andreas set other standards, in scale, attention to detail, etc, that shook up the whole industry. IMO.
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Reply #13 posted 03/15/07 7:54am

steve4key

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LittleSmedley said:

uPtoWnNY said:



But GTAIII set the standard. Without it, there would be no SA. Same with MK & Tekken.


It did, but San Andreas set other standards, in scale, attention to detail, etc, that shook up the whole industry. IMO.


Any of the Grand theft Auto Series.

Its nice to come home after a stressful day, pull out a beer and go on a killing spree, Drive really fast cars, avoid the police and generally cause Chaos & Disorder.

Then I can turn it off after a couple of hours safe in the knowledge that I have not hurt anyone.

Ain't that cool

uzi machinegun shoot2 shoot3 evillol evillol evillol pc
Reality is an illusion
Caused by a lack of ALCOHOL
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Reply #14 posted 03/15/07 1:38pm

Ace

The Ten Most Important Video Games of All-time? Here they are, in order:















Wow, that was tougher than I thought. razz
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Reply #15 posted 03/15/07 2:19pm

reneGade20

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For me....

Defender (arcade)
Gran Turismo
Madden
Tecmo Bowl
Xerious (arcade)
Tekken
Flight Simulator


nothing else really gets me riled up.....
He was like a cock who thought the sun had risen to hear him crow.
(George Eliot)

the video for the above...evillol
http://www.youtube.com/wa...re=related
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Reply #16 posted 03/16/07 1:32am

Fauxie

Fifa '94, '95, '96, '97, '98, '99... revolutionary, every single one lol

Ok, maybe not.

I'd agree that GTA III should be in there. Actually the original GTA could go in there too since it did ultimately inspire the genre. Gran Turismo on the PS was graphically a big leap and also for the sheer number of cars offered.

I think Microprose F1 was pretty advanced at the time and set standards for racing simulations too.

Also, FF7 and FF8's cut scenes were incredible for the PS. They still look amazing.

...
[Edited 3/16/07 1:33am]
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Reply #17 posted 03/16/07 2:26am

peterfalconer

BombSquad said:

yep, some wise men compiled another list cool

Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 (1990)
Civilization I/II (1991)
Doom (1993)
Warcraft series (beginning 1994)
Sensible World of Soccer (1994)




No Space Invaders?! No Manic Minor?! No Secret of Monkey Island?!
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Reply #18 posted 03/16/07 2:52am

calldapplwonde
ry83

peterfalconer said:

BombSquad said:

yep, some wise men compiled another list cool

Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 (1990)
Civilization I/II (1991)
Doom (1993)
Warcraft series (beginning 1994)
Sensible World of Soccer (1994)






No Space Invaders?! No Manic Minor?! No Secret of Monkey Island?!




Yes, I'm no real expert, but I thought one of those LucasArts adventures should definitely be in there.
[Edited 3/16/07 2:52am]
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Reply #19 posted 03/16/07 3:00am

BombSquad

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Myst also is worth a mention
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Reply #20 posted 03/16/07 3:19am

calldapplwonde
ry83

BombSquad said:

Myst also is worth a mention


I had that. But I didn't understand it AT ALL. Think I made it onto another island or something but that was it.
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Reply #21 posted 03/16/07 4:09am

ItsOnlyMe

Where's Zelda? Pac-Man? Space Invaders?

This is not a real list. It was probably compiled by 12 year olds who never heard of the real games who are responsile for the games we have today.
[Edited 3/16/07 13:38pm]
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Reply #22 posted 03/16/07 8:05am

unlucky7

zelda
ape escape
tomb raider
iko
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Reply #23 posted 03/16/07 9:03am

HereToRockYour
World

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BombSquad said:

yep, some wise men compiled another list cool

Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 (1990)
Civilization I/II (1991)
Doom (1993)
Warcraft series (beginning 1994)
Sensible World of Soccer (1994)




huh? where are Pong and Pacman? eek



Pong, Pacman, and Grand Theft Auto are definitely missing from that list. nod
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