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Reply #90 posted 12/03/18 8:05am

OldFriends4Sal
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https://motherboard.vice....xEkA80OyIU

Why We Should Build Cloud Cities on Venus

"At 50 kilometers up, Venus is remarkably Earth-like, excluding the need for any serious terraforming projects."

Geoffrey Landis, 59, of Columbus, Ohio, is a scientist and prolific science fiction writer. Last year, he was the recipient of the Robert A. Heinlein Award, given in honor of the sci-fi author; in 1992, he was awarded a Hugo, the sci-fi equivalent of the Pulitzer, and in 2011, he received a Hugo nomination for a short story entitled "The Sultan of the Clouds." A sci-fi tale with the sepia tints of Heinlein and Arthur C. Clarke, "Sultan" tells the story of a technician living on Mars named David Tinkerman as he accompanies his secret crush, the scientist Leah Hamakawa, on a mysterious voyage to the second planet from the Sun. Upon entering the atmosphere, Tinkerman describes what he sees:

"The surface of Venus is a place of crushing pressure and hellish temperature. Rise above it, though, ​and the pressure eases, the temperature cools. Fifty kilometers above the surface, at the base of the clouds, the temperature is tropical, and the pressure the same as Earth normal. Twenty kilometers above that, the air is thin and polar cold.
Drifting between these two levels are the ten thousand floating cities of Venus."

The first paragraph is completely accurate. The second is not, of course, but Landis, who has worked as a scientist at NASA for 26 years, has spent the last decade and a half attempting to change that.

Venus's gravity is 90 percent of Earth's, and it's easier to get to than Mars, reachable in just five months as opposed to nine for Mars.

At NASA, the idea of sending humans to Mars and Venus was first proposed in the run-up to Neil Armstrong's historic moonwalk, during the Apollo program, when the space agency was giddy with exploration and rich in funds. Public support for the space agency was also on its way to heights it would never otherwise reach. It had begun sending probes to Venus in 1961, as part of the Mariner program. For ​the human​s-to-Venus proposals, which would repurpose Apollo hardware, engineers determined that the three astronauts on board would only have time for between 45 minutes and two days for close observations. Even with nuclear engines (also theoretical) this wouldn't be enough time to make the 400-day trip worth it. Going the extra distance to Mars, meanwhile, was considered practically impossible. To explore these planets, robots would have to be enough.

A conceptual image of a terraformed Venus.

#IDEFINEME #ALBUMSSTILLMATTER

A Liar Shall Not Tarry In My Presence

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Is the mailman jerking U 'round?
Did he put your million dollar check
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Reply #91 posted 12/03/18 4:39pm

CherryMoon57

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Image result for back to the future

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Reply #92 posted 12/04/18 7:21am

iZsaZsa

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OMG.

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Reply #93 posted 12/05/18 4:26pm

onlyforaminute


Artist’s impression of a futuristic Dyson Shell structure under construction.






A Dyson Ring (left) is the first step in the construction process of a Dyson Swarm (right).



Artist’s conception of a stationary Dyson Bubble.




The Dyson Shell from Star Trek The Next Generation (Lol, where is that light coming from?)


"You want to know your biggest fault? You don’t keep true accounts: you put a high value on what you’ve given, a low value on what you’ve received."

- Seneca, On Anger 3.31.3
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Reply #94 posted 12/11/18 7:48am

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I love how Star Trek used these concepts

onlyforaminute said:


Artist’s impression of a futuristic Dyson Shell structure under construction.



The Dyson Shell from Star Trek The Next Generation (Lol, where is that light coming from?)


#IDEFINEME #ALBUMSSTILLMATTER

A Liar Shall Not Tarry In My Presence

What's the matter with your life
Is poverty bringing U down?
Is the mailman jerking U 'round?
Did he put your million dollar check
In someone else's box?
Tell me, what's the m
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Reply #95 posted 12/11/18 8:21am

happinessinits
uncutform

Can that future be here already? lolThey all look/sound great to me.

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Reply #96 posted 12/11/18 9:44am

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Wong Kim Yuen- On the Edge of Spaces: Blade Runner, Ghost in the Shell , and Hong Kong's Cityscape

Image result for background scenes from original blade runner

1. It is now widely acknowledged that Ridley Scott's Blade Runner (1982/ 1992) initiated a whole tradition of cult movies later grouped under the label "cyberpunk." Blade Runner's style draws its images from urban spaces all over the world, including such Asian cities as Tokyo and Hong Kong. Science fiction film critics are less aware, however, that when anime film director Mamoru Oshii was looking for a model of the city of the future in a computerized world, he turned for his primary inspiration to the cityscape of Hong Kong. Through his art designers, actual spots in the city of Hong Kong were transformed into the mise-en-scène of Ghost in the Shell, first released in the United States in March 1996.

https://www.depauw.edu/sfs/backissues/80/wong80art.htm

#IDEFINEME #ALBUMSSTILLMATTER

A Liar Shall Not Tarry In My Presence

What's the matter with your life
Is poverty bringing U down?
Is the mailman jerking U 'round?
Did he put your million dollar check
In someone else's box?
Tell me, what's the m
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Reply #97 posted 12/11/18 9:46am

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https://www.depauw.edu/sfs/backissues/80/wong80art.htm

The Analysis emphasizes that Ghost in the Shell 's artists made meticulous sketches on location before actual shooting, sketches that emphasized chaotic crowdedness and a mad profusion of signs and icons. Hong Kong seems to be the only city in the world with such a degree of confusion -- with gigantic signs and neon lights protruding into the space on and above the street and fighting for limited and precious visual space. The artist remarks on this phenomenon:

In the midst of the profusion of signs and the heat of the messy urban space, the streets are remarkably chaotic. Passers-by, shouts, cars, all kinds of mechanical noises and human "sound pollution," all merging into one, forcing itself into humans' central nervous systems through their ears. But why do people succumb to this "destructive" environment? Now that the artificial has replaced the natural, humans are like animals in the past, deprived of the characteristics of being human as a whole. Pulled directly into the whirlpool of information through the stimulation of visual and auditory senses, their feelings are henceforth numbed. On the other hand, countless mutually interfering and uncertain data pass through cables at light speed. This is the way informatics continues to expand its domain. Are people then like tiny insects caught in an enormous spider web? No, it cannot be. Humans are not tiny insects trying to escape from the web. It's not like that. In fact humans have willy-nilly become part and parcel of the spider web. Humans now have no idea of what their destination might be; they are like one of the silky-threads of the spider web. (Nozaki n.pag.)

OldFriends4Sale said:

Related image

#IDEFINEME #ALBUMSSTILLMATTER

A Liar Shall Not Tarry In My Presence

What's the matter with your life
Is poverty bringing U down?
Is the mailman jerking U 'round?
Did he put your million dollar check
In someone else's box?
Tell me, what's the m
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