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Reply #60 posted 05/23/08 6:07am

Stymie

You guys are awesome!!! Thank you so much. biggrin
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Reply #61 posted 05/23/08 6:10am

Anxiety

FuNkeNsteiN said:

Anxiety said:

i'm trying to remember the last physical SINGLE, cd or vinyl or otherwise, that i purchased.

brick brick

no no no!


hey, watch it with the brick - i bought at least one so far this year...and i bought it at a merch table, even! how much more supportive do i have to be? lol
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Reply #62 posted 05/23/08 6:18am

FuNkeNsteiN

avatar

Anxiety said:

FuNkeNsteiN said:


brick brick

no no no!


hey, watch it with the brick - i bought at least one so far this year...and i bought it at a merch table, even! how much more supportive do i have to be? lol

lol
It is not known why FuNkeNsteiN capitalizes his name as he does, though some speculate sunlight deficiency caused by the most pimpified white guy afro in Nordic history.

- Lammastide
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Reply #63 posted 05/23/08 6:27am

IAintTheOne

It seems to me that the industry is doing the harm to themselves and looking at other people to blame it on, the Music industry is blind to thier own demise by raising prices on cd's the average kid cant afford 18 bucks for a cd and the best way to get it is downloading it.the music is industry has and always will be dirty.
[Edited 5/23/08 6:29am]
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Reply #64 posted 05/23/08 9:33am

SupaFunkyOrgan
grinderSexy

avatar

Stymie said:

Anxiety said:

i think the industry is destroying itself by not responding faster to what is clearly a popular new technology which could arguably also be the dominant new media for today's music, especially among its largest consumer demographic: those crazy kids. instead, the industry has chosen to punish and chastise consumers for manipulating the technology to get free crap, when the industry could be doing its own fair share of manipulation and making a tidy profit. look at what NIN and radiohead are doing. they're not stupid. radiohead did the pay what you will thing with their album and it STILL hit number one on its first week in record stores. meanwhile, WHAT KIND OF MORON IS GOING TO PAY 17.99 FOR A DAMN MADONNA CD AT BORDERS?!?

i think any artist or anyone in the "industry" right now who has a moral issue with downloading is just being lazy. it's the people who can seduce the filesharing types into wanting their product so much that they ultimately will break down and BUY it who are kicking ass right now.

but heaven forbid we be creative with the marketing of art. lol
I never understood why record companies were suing people for downloading when they have been raping and stealing from artists for years.


Because they can. A lot of times I will accept or seek out dls of albums songs I have already purchased but might not be able to locate the physical copy, my copy is in storage or my CD is physically unable to play the music.
2010: Healing the Wounds of the Past.... http://prince.org/msg/8/325740
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Reply #65 posted 05/24/08 12:53am

heartbeatocean

avatar

Flo6 said:

hmmm
This tangible/non-tangible media thing got me thinking...

I wonder if some time in the future music could be distributed via other, non-traditional platforms by being embedded in our personal belongings and everyday life objects, like clothes for example. We already have the musical birthday card that starts playing music when it's opened, and I bought once a 'sound pillow' as a gift for a friend. The possibilities are endless, and it would really merge the digital formats with our real-world everyday life. It would make music ubiquitous, and it would satisfy both the new trends and demands for digital formats and those who like to have something tangible in their hands.

Am I fantasizing? Or do you think that at least my grandkids may see this?...


I don't know, but it sounds like a fantastic new art form. Like an artist could create moveable,flexible,interchangeable, interactive, multi-media art in the private sphere. In a person's clothes! eek But it would probably become a deranged form of product placement and commercial interests would invade our private worlds even more than they already do.
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Reply #66 posted 05/24/08 6:09am

Flo6

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You put it better than I did [see bold]. I don't think it would be too hard. Like for clothes for ex - there already exists sound-responsive and sound-emitting material.

I'm just thinking, imagine that while you are brushing your teeth you fancy listening to a little Prince tune: instead of fumbling around for your Ipod [and risking dropping it into the water-filled bathtub:)], you just press on a little switch on your toothbrush and it starts playing...
And this could be done ad-infinitum in your daily surroundings.

Commercial interests? Sure, but aren't all existing media forms and innovations based on them? That's what's driving the whole thing and making it all possible.
Not nice, but that's the way to make it happen imo...





heartbeatocean said:

Flo6 said:

hmmm
This tangible/non-tangible media thing got me thinking...

I wonder if some time in the future music could be distributed via other, non-traditional platforms by being embedded in our personal belongings and everyday life objects, like clothes for example. We already have the musical birthday card that starts playing music when it's opened, and I bought once a 'sound pillow' as a gift for a friend. The possibilities are endless, and it would really merge the digital formats with our real-world everyday life. It would make music ubiquitous, and it would satisfy both the new trends and demands for digital formats and those who like to have something tangible in their hands.

Am I fantasizing? Or do you think that at least my grandkids may see this?...


I don't know, but it sounds like a fantastic new art form. Like an artist could create moveable,flexible,interchangeable, interactive, multi-media art in the private sphere. In a person's clothes! eek But it would probably become a deranged form of product placement and commercial interests would invade our private worlds even more than they already do.
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Reply #67 posted 05/24/08 11:12am

heartbeatocean

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Flo6 said:

there already exists sound-responsive and sound-emitting material.


do you have any links or info that could tell me more about this?
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Reply #68 posted 05/25/08 1:07am

Flo6

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I'm sure there are various universities in the US and elsewhere whose research labs work on such innovations, but the one which swept me off my feet is MIT's Media Lab. The idea that I described doesn't exist there as a project, but they have the capacities for making it possible, it seems to me. Some of their research groups are working on similar/related ideas. And they seem to be at the very edge of innovation, compared to other unis I've checked.

The main site is http://www.media.mit.edu

I'll let you explore, but the groups working on the closest thing to my proposal are:
. Ambient Intelligence [check the following projects: iomaterials, ReachMedia, Invisible Media, Midas, New Physical Interfaces for Creative Expression, SubTextile, Audiopint, SoundMites, Responsive Everyday Objects, Responsive Materials]
. Tangible Media [check 1Tangible Bits, Shadowbox, Slurp]
. Computing Culture [Ambient Addition, Exertion Music and other smart clothing projects]

The Lab also has research groups that focus on innovation in the music field only [Opera of the Future, Music, Mind and Machine,..], but those I listed specialize in creating seamless applications between the digital and physical worlds, and in physically embodied [rather than screen-based] media platforms.

You will find the list of research groups under 'research' on the home page.

Hope it helps, and happy read!








heartbeatocean said:

Flo6 said:

there already exists sound-responsive and sound-emitting material.


do you have any links or info that could tell me more about this?
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Reply #69 posted 05/25/08 2:13am

HamsterHuey

Stymie said:

SupaFunkyOrgangrinderSexy said:

The industry is the downfall of the industry. Holding onto greedy business models instead of moving with the times and developing business plans for the future.


Why is the industry toblame?


I suspect the music industry uses the same business models in the US as they do in Holland.

I used to work at recordstores and saw sales dwindle. With free downloads it is hard to be honest and pay for your music.

Thing is, that when CD's were introduced they were so pricey becuase pressing plants had to be adjusted (etc), but then they kept the price of CD's high on purpose, long after they had made enough money to change all that.

I agree with Supa that the record comapnies have become moguls that did not take the time to consider new ways of getting their products out.
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Reply #70 posted 05/25/08 4:12am

Flo6

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My guess is that the music industry is controlled by the same old faces, that's why it fears change. It needs fresh new blood.






HamsterHuey said:

Stymie said:



Why is the industry toblame?


I suspect the music industry uses the same business models in the US as they do in Holland.

I used to work at recordstores and saw sales dwindle. With free downloads it is hard to be honest and pay for your music.

Thing is, that when CD's were introduced they were so pricey becuase pressing plants had to be adjusted (etc), but then they kept the price of CD's high on purpose, long after they had made enough money to change all that.

I agree with Supa that the record comapnies have become moguls that did not take the time to consider new ways of getting their products out.
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Reply #71 posted 05/25/08 11:03am

heartbeatocean

avatar

Flo6 said:

I'm sure there are various universities in the US and elsewhere whose research labs work on such innovations, but the one which swept me off my feet is MIT's Media Lab. The idea that I described doesn't exist there as a project, but they have the capacities for making it possible, it seems to me. Some of their research groups are working on similar/related ideas. And they seem to be at the very edge of innovation, compared to other unis I've checked.

The main site is http://www.media.mit.edu

I'll let you explore, but the groups working on the closest thing to my proposal are:
. Ambient Intelligence [check the following projects: iomaterials, ReachMedia, Invisible Media, Midas, New Physical Interfaces for Creative Expression, SubTextile, Audiopint, SoundMites, Responsive Everyday Objects, Responsive Materials]
. Tangible Media [check 1Tangible Bits, Shadowbox, Slurp]
. Computing Culture [Ambient Addition, Exertion Music and other smart clothing projects]

The Lab also has research groups that focus on innovation in the music field only [Opera of the Future, Music, Mind and Machine,..], but those I listed specialize in creating seamless applications between the digital and physical worlds, and in physically embodied [rather than screen-based] media platforms.

You will find the list of research groups under 'research' on the home page.

Hope it helps, and happy read!








heartbeatocean said:



do you have any links or info that could tell me more about this?

Wow! Thanks!!! smile
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Reply #72 posted 05/25/08 5:20pm

Flo6

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You're welcome. I just hope I didn't give Stymie a headache with all this high-tech stuff:)





heartbeatocean said:

Flo6 said:

I'm sure there are various universities in the US and elsewhere whose research labs work on such innovations, but the one which swept me off my feet is MIT's Media Lab. The idea that I described doesn't exist there as a project, but they have the capacities for making it possible, it seems to me. Some of their research groups are working on similar/related ideas. And they seem to be at the very edge of innovation, compared to other unis I've checked.

The main site is http://www.media.mit.edu

I'll let you explore, but the groups working on the closest thing to my proposal are:
. Ambient Intelligence [check the following projects: iomaterials, ReachMedia, Invisible Media, Midas, New Physical Interfaces for Creative Expression, SubTextile, Audiopint, SoundMites, Responsive Everyday Objects, Responsive Materials]
. Tangible Media [check 1Tangible Bits, Shadowbox, Slurp]
. Computing Culture [Ambient Addition, Exertion Music and other smart clothing projects]

The Lab also has research groups that focus on innovation in the music field only [Opera of the Future, Music, Mind and Machine,..], but those I listed specialize in creating seamless applications between the digital and physical worlds, and in physically embodied [rather than screen-based] media platforms.

You will find the list of research groups under 'research' on the home page.

Hope it helps, and happy read!









Wow! Thanks!!! smile
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Reply #73 posted 05/25/08 6:05pm

Stymie

Flo6 said:

You're welcome. I just hope I didn't give Stymie a headache with all this high-tech stuff:)





heartbeatocean said:


Wow! Thanks!!! smile
Nope, I'm digging it. biggrin

You guys are a great help.
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Reply #74 posted 05/25/08 7:03pm

Flo6

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wink
Good luck with your paper!





Stymie said:

Flo6 said:

You're welcome. I just hope I didn't give Stymie a headache with all this high-tech stuff:)





Nope, I'm digging it. biggrin

You guys are a great help.
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